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资源信息:

中文名: 无极黑坦克概念设计
英文名: Massive Black Kemp Remillard Vehicle Concepting Part 1/2/3
资源格式: 光盘镜像
发行日期: 2008年
地区: 美国
对白语言: 英语
书我要,下载先! http://www.books51.com/ 祝您开卷有益!


概述:

语言:英语
网址:http://store.payloadz.com/go?id=112218
类别:PS 概念设计教程
无极黑出品的军事坦克概念设计教程,分为四个部分,包含了讲师 Kemp 为游戏或是娱乐行业所设计的科幻车辆的整个过程与工作方法。
在 Part1 中,Kemp 以一个典型的工作表估算客户的目标与需求,一旦有了基本方向便开始在 Photoshop 中创建素描的设计过程。在侧面图中,主要是制定比例与工程计算的问题。
整个系列提供了一个美好的实例,让艺术家和他们的客户知道如何使用一个循环过程完善粗略的概念成为一个充分开发的资源。Kemp 率直的叙述揭示了在设计、方法、客户关系以及更多领域的深奥经验。
Part2 从选取三个最佳的缩览图并汇入 Google SketchUp 开始,做出粗略的模型后 Kemp 将它们拿到 Photoshop 中添加基调、光照效果以及纹理。
Description:
This four-part series covers the process and working methods Kemp uses for designing science-fiction vehicles for the games and entertainment
industry.
In part 1, Kemp utilizes a typical job sheet to assess the goals and needs of a client. Once he has his general direction he begins creating thumbnail sketches in Photoshop to begin the design process. Working in a side-view, plans are drawn up to work out issues of proportion and engineering.
Part 2 begins with Kemp choosing the three best thumbnails and taking them into Google Sketchup. The rough models are made and then Kemp takes these into Photoshop to add mood, lighting, and texture.
The whole series provides a beautiful example of the way in which artists and their clients can use the iterative process to refine a rough idea into a fully developed asset. Kemp’s candid narrative reveals a great depth of experience in areas of design, approach, client relations, and more.


代码


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Massive.Black.Kemp.Remillard.Vehicle.Concepting.Photoshop.Training.Part1-SoSISO

? ?
餐瓮? TYPE : . . . . . . . . . . Training 餐瓮?
? ?
? DATE : . . . . . . . . .Apr 24,2008 ?
? ?
郯? FILES : . . . . . . . . . . 9x15MB 郯?
鄄筒? 鄄筒?
郯? ARCHIVE : . . . . . . .sosmbkv1.rar 郯?
? ?
? ?
? ?
餐瓮? ? ? 餐瓮?
? 餐瓮? RELEASE INFORMATION 餐瓮? ?
? ?

This four-part series covers the process and working methods Kemp uses
for designing science-fiction vehicles for the games and entertainment
industry.
In part 1, Kemp utilizes a typical job sheet to assess the goals and
needs of a client. Once he has his general direction he begins creating
thumbnail sketches in Photoshop to begin the design process. Working in
a side-view, plans are drawn up to work out issues of proportion and
engineering.
Part 2 begins with Kemp choosing the three best thumbnails and taking
them into Google Sketchup. The rough models are made and then Kemp takes
these into Photoshop to add mood, lighting, and texture.
Parts 3 and 4 refine the processes above to further develop a single
design. The Sketchup model is finalized and then Kemp returns to Photoshop
to create a deliverable ortho and final illustration for a client.
The whole series provides a beautiful example of the way in which artists
and their clients can use the iterative process to refine a rough idea into
a fully developed asset. Kemp's candid narrative reveals a great depth of
experience in areas of design, approach, client relations, and more.
http://store.payloadz.com/go?id=114655
http://store.payloadz.com/go?id=112218

? ?
餐瓮? INSTALLATION 餐瓮?
? ?

Burn or Mount

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苘苘苘苘苘鄄槽 About Us 鄄槽苘苘苘苘苘苘
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苓卟圮苘圻? 哌圮苘鄄哌?
苓卟圮圻 ? 咣苒策哕
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? 哌佰斑? ?
?
? ?
餐瓮? Founded in 1998. The Society of Sharing is dedicated to 餐瓮?
? sharing knowledge and resources, and doing whatever it ?
? takes to get them to the inexperienced and experts alike. ?
? We earned our name, as we work strictly on a donation ?
郯? basis, and take pride in that fact. 郯?
鄄筒? 鄄筒?
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? SoS can be reached at sosfxp@hush.com ?
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餐瓮? SoS DOES NOT SUPPLY MISSING FILES ! 餐瓮?
? ?

? ?
餐瓮? Greets Go Out To 餐瓮?
? ?

All those who share

? SHARE OR BE SHARED ?
餐瓮? IT'S NOT WHAT YOU GET,IT'S WHAT YOU GIVE 餐瓮?
? ?
S.O.S

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