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中文名: maya建模之人头建模
英文名: Modeling the Human Head
别名: maya
资源格式: DVDRip
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概述:

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我教程列表
人头建模:Kevin Hudson的多边形建模技术。
该DVD带你探讨用多边形对人类头部进行塑造的技术和艺术。在该DVD里,Kevin Hudson解释了为什么角色模型逐渐从曲面建模转向多边形和细分表面建模,后者更容易刻画细部,并容易使用贴图。
Kevin Hudson还讲解了速着脸部不同部位的要点:鼻子、嘴、眼部和耳朵等,并把这些简单的结构转换为人头部那样的复杂程度。
3小时的教学讲述了:
– Edge Looping
– MJ Poly工具组
– Extruding脸部
– Extruding边缘
– Split Polygon工具
– 艺术建模要点
This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face – nose, mouth, eyelids and ears – as he transforms this simple structure into something as complex as the human head.
3 hours of lecture.
Edge Looping
MJ Poly Toolset
Extruding Faces
Extruding Edges
Split Polygon Tool
Artistic Modeling Thought Process[IMG]http://www.cgfire.com/cg/3D/Maya/Gnomon/Modeling/Aa008/2.jpg


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