快捷索引

IPB Image
2005-03-21 更新:
MacOSX下的“Maya.v6.5”
本次更新的不是光盘镜像,由于我没有苹果机,没机会测试,希望各位谁有条件,测试一下,然后告诉我好用不好用,谢谢.
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2005-03-15 更新:
WINDOWS下的“Alias.Mental.Ray.Standalone.v3.4”
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2005-03-13 更新:
WINDOWS下和LINUX下的“Maya.6.5.Bonus.Tools”

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前段时间有人在这里发布过一个RAR压缩的WINDOWS版的MAYA6.5.
这次发布的是完整ISO版的.并且同时发布了WINDOWS,LINUX,另外带一张文档盘.
希望各位喜欢.(图片和文字都使用了前面那个发布者所收集了,也怪我懒了一点,没能自己抓图,在这里表示感谢.
如果觉得这样不合适,请及时通知我. 第一次发布资源,如有不妥之处,望各位能够指出.)
我用的是100MB的线路,一般情况下不会断,但是由于白天要工作,速度可能会相应的慢一点点,晚上一般不限制速度.

http://page.hxsd.com.cn/images/upload/2005/01/22/48715617.jpg

Alias_Maya 6.5improvement的新改进说明
Maya 近期出了6.5 相当棒!!maya新增的paint效果,独一无二的 3D动画创作工具多线性IPR编辑增强功能更好完善。在maya 6.5版中,最新融入了面对游戏开发的节目工具及渲染新增强的多边形工具(包括多种变形功能),新的摄像机脚步跟随模式,速度比前一版本提高达数倍
http://www.pawel.performa.com.pl/images/index.jpg
【alias官方2005.1.31日消息】MAYA6.5发布

This latest release of Alias’ award-winning software is performance driven and packed with new features and enhancements to let you manage complex scenes and massive datasets more efficiently.
连接
http://www.alias.com/eng/products-services/maya/index.shtml

http://www.alias.com/eng/products-services…w/index65.shtml
http://page.hxsd.com.cn/images/upload/2005/02/01/29031300.gif
Maya 6.5的最新特性

General improvements:

* Alias DirectConnect included with Maya
* FBX plug-in included with Maya
* CGFx plug-in (Windows)
* Subdivision surfaces heads-up display
* Improved Layer Editor navigation
* Maya Web browser improvements
* Improved wheel mouse support
* Scaling a light or camera locator
* Environment variable expansion in Maya file browser
* Create new layouts in the Component Editor
* Adding custom shared shelves
* Virtual Memory limit of Maya (Windows)

Modeling improvements:

* Soften extruded polygon edges and faces
* Soften split polygons
* Polygon Bevel improvements
* UV Texture Editor improvements
* Subdivision surface improvements

Animation improvements:

* New animation clip per channel offset controls
* New channel state controls
* Improved animation-constraint blending
* Custom playback speed

Character Setup improvements:

* Improved Copy Smooth Skin Weights
* Bind skin to non-joint objects
* Prevent attachment of zero-weighted smooth skin influences
* Maintain Max Influences
* Add influence objects at any pose
* Automatic joint radii according to bone length

Rendering improvements:

* Improved Hypershade navigation
* New flags for the Command Line Renderer
* Maya vector rendering
* Maya hardware rendering
* mental ray for Maya rendering

Other improvements:

* Support for renaming per particle fields
* Specifying which particle systems to cache
* Artisan improvements
* 3D Paint Tool improvements
* Fluid Effects improvements
* Fur improvements
* Hair improvements
* Cloth improvements
* Maya browser can get data from Maya
* FCheck improvements on Mac OS X
* Additional utilities on Mac OS X
* Improvements to IMF
* New MEL commands and flags
* API and Devkit improvements

etc , ….
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