快捷索引

IPB Image

Autodesk® Mudbox™ 2013软件对绘画工具集进行了显著增强,并提供了独立于UV和拓扑的全新工作流程、实用的姿态工具以及更强的性能和大型数据集处理能力,能够帮助消除常见的制作挑战。Mudbox 2013现在支持Linux操作系统,能够与欧特克娱乐创作套件2013中的产品实现一步式互操作,并且可以更好地兼容Adobe Photoshop 软件。它还提供了灵活的新特性集,能够更无缝地集成到工作室的工作流程中。此外,扩展的创意工具集现在拥有可绘制的图层遮罩、可编辑的模板(stencil)以及全新的笔刷和笔刷选项,能够在不影响艺术发挥自由度的情况下提高工作效率。

  Autodesk Mudbox 2013软件对绘画工具集进行了显著增强,并提供了独立于UV和拓扑的全新工作流程、实用的姿态工具以及更强的性能和大型数据集处理能力,能够帮助消除常见的制作挑战。Mudbox 2013首次加入了对Linux操作系统的支持,提供了更强的互操作性能力和灵活的新特性集,能够更轻松地集成到工作室的工作流程中。此外,扩展的创意设计工具集能够在不影响艺术发挥自由度的情况下提高工作效率。

  主要特性和优势

  无UV绘画

尽情享受无需创建UV即可绘图的自由!纹理艺术家现在可以消除或减少耗时、棘手的UV制作任务;即使是包含多个网格的复杂数据也可以轻松载入并立即进行绘制。针对完全无UV贴图的流程,所创建的高质量纹理可以作为Ptex文件导出;针对需要UV贴图的工作流程,在创建UV贴图后将其烘焙到UV空间中,并以图像文件格式导出。Ptex库已作为开源软件发布,现已集成到Pixar Animation Studio的RenderMan?软件中;Autodesk? Maya? 2013软件现在支持显示Ptex文件。

  大型纹理数据集

现在您可以绘制和管理大型纹理数据集,以创建非常详细的高质量数据,从而满足当今苛刻的制作要求。借助全新的纹理和瓷砖(tile)管理系统,艺术家可以使用包含数十亿图素(texel)的数百个纹理贴图来显示和绘制出色的图形(hero assets)。

  绘画层遮罩和混合模式

面向绘画层的全新可绘制图层遮罩支持艺术家有选择性地显示或隐藏部分图层,从而以强大的非破坏方式组合和编辑绘图。此外,22种全新的图层混合模式能够扩大艺术创作范围,更好地兼容Adobe? Photoshop?软件。

  可编辑的模板

艺术家现在可以对模板进行变形,确保纹理数据与模型特征保持一致,进而轻松利用可用图像将细节刷入或投影到模型中。此外,艺术家还可以利用丰富的绘画工具集来修改现有的模板图像或绘制新模板,其中的一个新选项可以帮助艺术家轻松地绘制可重复(tileable)的模板。

  套件一步式互操作性

借助与Maya 2013、Autodesk? 3ds Max? 2013和Autodesk? Softimage? 2013软件往返数据的全新功能,艺术家能够更高效地与欧特克?娱乐创作套件2013中的其它产品进行协作。全新的工作流支持反复性数据往返:从内容创建应用中的一个场景开始,数据可以导出到Mudbox中以添加绘画或雕刻细节,然后合并回先前场景中,并在Mudbox中进行再次完善;每次数据转移只需一个步骤即可完成。此外,艺术家也可以在雕刻或绘画过程中加入拓扑变更:在内容创建应用中修改拓扑时,Mudbox中的活动对象将可以得到更新。

  性能提升

Mudbox 2013中的许多性能增强特性都可以帮助艺术家更轻松地进行高分辨率绘画和雕刻,更快速地保存带纹理数据的场景,更交互地创建、选择和复制绘画层以及更快地加载密集型OBJ网格。

  新的笔刷和笔刷选项

Mudbox 2013提供更强大的绘画与雕刻工具集,其中包括:在多个对象中运用单个笔触的全新功能;能够更好地控制模型轮廓成形的全新抓手工具选项;以及面向选择、冻结和权重工具的套索和矩形选取框模式。

  多个关节

创建、管理和加权处理多个关节,以便轻松快捷地对全图模型进行变形和姿态处理。艺术家现在可以创建对称的关节,而且关节层级可以根据受影响的顶点自动创建。

  姿态预设

借助将关节变形保存为预设值的全新功能,无损地使用多个关节。艺术家可以雕刻不同的姿态,让这些雕刻变更从一个姿态传至另一姿态,从而在每个姿态中正确地进行变形。这样,艺术家将可以轻松地在不同区域中进行绘画或雕刻,或轻松地在不同位置上测试设计。

  其它新特性Autodesk Mudbox软件还具有以下重要特性:

  标记菜单

适合于输入板的标记菜单可以帮助艺术家更高效地工作。与传统菜单相比,这些基于手势的菜单(Maya用户很熟悉)可帮助艺术家更快速地使用肌肉记忆(muscle memory)来选择常用选项,无需从笔切换到键盘。

  可绘制的不透明度

通过绘制不透明对象的功能模拟透明或半透明的真实材质,如玻璃和冰。此外,绘制不透明对象的功能还可用于‘切割’复杂截面,从而帮助创建树叶和树枝等逼真的建模细节,同时支持将简单的平面卡用作几何图形。

  属性传递

借助新的属性传递功能,减少成本高昂的返工并保持制作的灵活性:即便在UV布局不同的情况下,也可以从一个网格向另一个任意网格传递高级细节、关节加权、绘画层和雕刻层等属性。

  Linux支持

Mudbox 2013现在提供了面向Linux操作系统的64位可执行版本,可帮助主要在Linux上运行内容创建应用的工作室优化其工作流程。

Autodesk Mudbox2013软件可帮助您毫不费力的建立复杂、高品质的场景,新的Gigatexel引擎用来创造大规模的物件细节,并能够提高工作效率。同时,工具组延展出了新的多用途曲线功能,能接收bump和normal map的信息,且更容易制作和提高重覆性的工作。此外,与Adobe Photoshop更佳的协同配合,以及支持抗锯齿效果,Mudbox2013提供更佳的工作流程整合。

Key New Features in Mudbox 2013

Mudbox 2013主要新功能

极致细节与新Gigatexel引擎

Mudbox 2013可以创建出庞大的细节-数十亿以上的面数,现今客户对高解析度材质的要求越来越高,要创造出足够细节的材质通常受限于制作人员的电脑配置。Gigatexel引擎工作显然能自动帮助你有效的处理成倍的像素需求,而品质与最终效果更像真实的雕塑一样。

Customizable Workspace

自定义用户界面,从而更快速地适应个人的工作流程和喜好,并且可储存自己的自定义界面。

Support for Edge Hardness, Creasing, and Smoothing Groups

在Autodesk Maya、3ds Max、Softimage中建立的模型能更精确地显示,以及其它不同的创作内容,包含硬度、皱折和Smoothing Groups。

Combine Bump and Normal Map Detail

根据绘制的bump贴图结合normal map细节来生成另一个单独的normal map-即始是在错误的法线空间中。现在可以用雕刻或绘制的方法创造出浮雕般的细节,并结合到单一一张贴图上,非常适合用在游戏引擎当中。

Sculpt and Paint Tiling Detail

能轻易的雕刻与绘制出无接缝的材质与贴图,来用在大范围的表面贴图上。即始”off normal”的细节,即始是凹面与凸面都可以被撷取成vector displacement maps(VDMs)。你可以透过live view来看到你的作品,利用重覆的观看,绘制和雕刻来做出更好的创意决策。

增强与Photoshop的协同工作

利用与Adobe Photoshop完全整合的工作流程,支持导入与导出16-bit的PSD文档。

Duplicate and Flip Models

更容易复制物体,并有选择性的翻转她们来创造出镜像版本,当你需要重复建模的时候帮你节省大量的时间:像宇宙中大量的陨石效果。你也可以前后翻转物体以得到一个全新的透视角度。

Presets for Adjust Color

利用新的Adjust presets工具来操控或调整paint layer的颜色,你通过反转图层,套用反向的gamma值来校正图片信息,从图像上上获取照明信息。

IPB Image

IPB Image

IPB Image

=========================================

下载链接来自sharevirus,
未经过安装测试与安全检测,使用者后果自负与本论坛无关
软体版权归原作者及其公司所有,如果你喜欢,请购买正版

=========================================

Autodesk Mudbox 2013 – easy to use tool for 3D modeling and texture painting with brushes, allowing game developers to expand their creativity. Also, this product is the leading tool for digital sculpting and texture painting sculpture, it connected to an intuitive user interface and powerful set of tools for creating 3D models with very high realism. Overcoming the barriers inherent in traditional 3D modeling applications, Mudbox with its 3D technology based on organic brushes will give you inspiration for creativity. This software package includes everything you need for productive work of this 3D-designer.

Autodesk Mudbox 2013 software for design and creation of a super model and is a three-dimensional shapes. This powerful software product that enables your company is AUTODESK three-dimensional forms to create your own custom design. You can easily manipulate the size and shape of an irregular and convert it into a beautiful 3D object can create impressive works of art. Interesting points that can be said about this program is that many companies and film special effects and its use in creating software MUDBOX fantasy or cartoon characters are used. Autodesk ® Mudbox ™ 3D digital sculpting and digital painting software gives you the freedom to create production-ready 3D digital artwork without worrying about the technical details. Designed by professional artists from the game, film, television, and design industries, Mudbox combines an intuitive user interface with a powerful creative toolset of stencils and brushes for ultrarealistic 3D character modeling, engaging environments, and stylized props. Available for Mac ®, Microsoft ® Windows ®, and Linux ® operating systems.

• World-class 3D sculpting toolset – Fast, smooth, and accurate results.
• Paint directly onto high-resolution 3D models – See results immediately.
• Paint multiple material channels – Powerful toolset for painting and viewing textures across multiple high-resolution maps.
• Texture baking – Create accurate normal, displacement, and ambient occlusion maps.
• Interactive display – Render quality results directly in the viewport.
• 3D layers – Experiment with design concepts and easily make revisions.
• Seamless integration – Round-trip data with products in the Autodesk Entertainment Creation Suites 2013, and enjoy enhanced compatibility with Adobe Photoshop software.
• In-product community – Access a library of free design tools.

New features in Mudbox 2013:
• Extreme Detail with the new Gigatexel engine: Handle exponentially more pixels with the Gigatexel engine which works automatically and transparently.
• Multipurpose Curves: Draw curves in screen space or in 3D space, and use them in a variety of ways to augment the painting and sculpting toolsets.
• Customizable Workspace: Configure the user interface to better accommodate individual workflows and preferences, with the new ability to customize the workspace and save and share custom workspaces.
• Support for Edge Hardness, Creasing, and Smoothing Groups: Import and work with models created in Autodesk Maya 2013 software, Autodesk 3ds Max 2013 software, Autodesk Softimage 2013 software, and certain other content creation solutions that contain special data controlling the hardness, creasing , and smoothing of particular edges.
• Combine Bump and Normal Map Detail: Combine painted bump map detail with extracted normal map detail to produce a single normal map – even in tangent space. You can now create relief detail both by sculpting and painting, and combine the results into a single map suitable for use in games engines.
• Sculpt and Paint Tiling Detail: Paint and sculpt tiled detail to create seamlessly repeating textures and maps that can be used to more efficiently cover large surface areas.
• Enhanced Photoshop Interoperability: Take advantage of a more fully integrated workflow with Adobe Photoshop software, with new support for importing and exporting 16-bit PSD files.
• Duplicate and Flip Models: Duplicate objects, and optionally flip them to create mirrored versions, helping save time when objects are repeated on a model.
• Presets for Adjust Color: Manipulate or correct the colors of a paint layer with new presets for Adjust Color; these enable you to invert layers, apply inverse gamma correction to photographic sources, and extract luminance values ??from an image.

Key features:

Drawing textures directly on 3D models
Using the full power of modern video cards and OpenGL technology
Work with a variety of textures and materials
Fast and accurate formation of multiple shadows
Coverage of the images with a wide dynamic range
Maximizing the workspace interface
Sharing with Autodesk 3ds Max, Autodesk Maya, Autodesk Softimage, and Adobe Photoshop
Not devastating painting and sculpture with 3D layers
Intuitive sculpture based on the brushes
3D drawing in high resolution

Autodesk has introduced a new version of the program for sculpting and painting Autodesk Mudbox 2013. This release has a new engine Gigatexel, allows you to work even with very fine detail. Also added the ability to use the curves in the projects, improved support for Photoshop – you can now import and export PSD files 16-bit.

In addition, the opportunity to set the working window. Topics created can be saved for later use, and share them with others. Mudbox 2013 supports smoothing groups, and other features of polygonal models created in Maya, 3ds Max and Softimage.

Software tool has been updated – you can now make copies of models and turning them create seamless textures, work with the new templates to customize the colors on the layers of paint.

Autodesk Mudbox 2013 is included in all suites Entertainment Creation Suites, which include various programs from Autodesk for use with graphics. In a set of programs you can buy cheaper than individually.
Mudbox

Autodesk Mudbox 2013 provides many features that make working on the creation of three-dimensional character in a scene more effective:

formation of a custom user interface;
with the engine Gigatexel program allows you to create the structure of the highest detail of billions of texels;
the ability to create and customize 3D layers in sculpture and painting;
drawing and viewing on multiple textures (multi-draw);
Drawing on the UV-working surfaces in the viewport;
3D-drawing of high-resolution textures directly on the site;
3D-drawing of curves;
the possibility of combining the results of a single card when using cards Combine Bump and Normal Map;
use of vector maps (VDMs) to create a recurring items;
creating displacement maps and volumetric light;
opportunities in the deformation and the creation of poses of the character;
interactive visualization of results in the viewport sculpting;
data exchange with products included in the software packages Autodesk Entertainment Creation Suites 2013 using Autodesk FBX technology;
data exchange with Adobe Photoshop (support import / export 16-bit files, PSD-formats;
program can be installed on the computers of different platforms: Mac, MS Windows and Linux.

代码

 



会员福利

资源无源时,可利用百度网盘 & 迅雷云盘取回

此内容仅供注册用户。请 %登录%.

神秘内容,请 登录 / 注册 后查看

会员可见全站福利 !




文章类别:

本文链接: https://www.books51.com/304853.html

【点击下方链接,复制 & 分享文章网址】

数字雕刻和纹理绘画解决方案 → https://www.books51.com/304853.html

上一篇:

下一篇:

0 ratings, 0 votes0 ratings, 0 votes (0 次顶, 0已投票)
你必须注册后才能投票!
Loading...

添加新评论