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Gnomon Master Classes 2 Mastering ZBrush 3.5 (精通ZBrush 3.5教程)
GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐.

Gnomon Master Classes 2 Mastering ZBrush 3.5,精通ZBrush 3.5!好莱坞艺术大师为您讲解艺术技术强大的Zbrush 3.5角色创建教程!这是大师级系列教程的第二版!课程是Gnomonschool的艺术大师倾巢出动,很惊人。GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐.Gnomon Master Classes 2 – 2009为好莱坞级大师特效教程集II版。是对CG技术的一次全面新挑战。
Harness the power of ZBrush 3.5 for character, environment and concept design production pipelines with Master ZBrush Artist Ryan Kingslien.

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Instructor:
http://www.gnomonschool.com/images/master_v3/ryan_kingslien/headshot.jpg

Ryan Kingslien
Digital Sculptor

Ryan Kingslien studied traditional art at the Pennsylvania Academy of Fine Arts and digital art at the Gnomon School of Visual Effects. He was the Product Manager for ZBrush 3 at Pixologic where he worked with programmers and artists to fuse traditional and digital art. While at Pixologic, Ryan consulted with companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines. Currently, Ryan is a resident artist at The Gnomon Workshop where he continues to sculpt, share his passion for digital art and teach.



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