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Digital Tutors出品的 Architectural Detailing in ZBrush. 利用ZBrush进行 建筑物详解建模教程. 共12课时.

教程时长: 1 hrs. 27 min.

使用的软件: ZBrush 3.5

压缩内提供有配套练习素材.

In this course, we will learn teachniques for interior/exterior architectural detailing in ZBrush

Building and detailing environments can be a time consuming process. To finish your models, you might need to create texture maps, either derived from photos, procedurally generated or hand painted. Adding higher resolution detail, like bricks or stone, to your interior and exterior models can be challenging as well. ZBrush can make this process a little bit easier. We’ll start by creating a seamless brick texture that we can apply to our geometry. We’ll look at using the Projection Master to quickly add detail to our models. We’ll use Noise to interactively dial in some specific patterns, like a knockdown wall texture. We’ll also look at building individual elements using primitive geometry that we can then append to our model. Once you’re done, you’ll have a better understanding of some of the tools you can use to detail your environments in ZBrush and a few ideas to get you going.

教程预览:

IPB Image

IPB Image

IPB Image



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