三维网页制作工具 v5.0.24.926
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[三维网页制作工具].Demicron.WireFusion.Enterprise.v5.0.24.926.Incl.KeyMaker-DVT.rar | 52.82MB | |
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中文名: 三维网页制作工具英文名: Demicron WireFusion Enterprise资源格式: 压缩包版本: v5.0.24.926发行时间: 2011年制作发行: Demicron AB.地区: 瑞典语言: 英文简介:
来自Demicron 公司的WireFusion是目前流行的功能强大的专业实时Web3D软件, 它提供了非常专业的3D交互,动画,虚拟世界的制作工具。WireFusion 的特点是你可以使用的大众化的3D动画软件,如3ds max Maya Lightwave以及其他3D工具制作的模型场景能够输入到VRML(与VRML兼容的软件)都可以简单的输入WireFusion 中,然后可以在网络中发布(在网络中实时交互浏览)。无需Java applets ,开发通过直观上连接被制作节目前的对象完成,软件包括50个对象和能够被展开带附加系统。
WireFusion 同时是一个多媒体平台,它整合了多种不同的媒体格式到一个独立的播放器。它支持3D, 2D, Macromedia reg; Flash, MPEG v视频和MP3 音频. 同时它还支持360 度的全景制作。
功能强大的 3D 互动式网页编辑软件 WireFusion,快速协助你建立 3D互动式产品网页,可以将你的商品以 3D 方式放在网站上供人浏览。浏览者不用再下载其他任何外挂,只要有 Java 的环境,就可以执行此网页。而产品设计者,也可以在设计之前,将产品定义好功能,以供人点阅测试讨论,如此可以获得更多使用者观点以及功能使用率,如此应用在设计上,可以强化功能的可靠度以及设计原型。
许多客户再登录到企业网站时,除了想看看该产品的外观设计之外,也想看看他有哪些功能。当每次遇到只有2D图片可以参考时,心中难免有疑惑。大部分浏览者,在找到自己有兴趣的商品时,往往会把玩一番,考虑一下是否要购买这一个产品。尤其在网购方面更是如此,怕有瑕疵品,怕买回来后发现跟图片感觉差很多,因为没办法将产品全面浏览观察。另外其他有使用可输出成 3D 网页的软件,一般都要下载外挂程序,每次要下载外挂都很怕电脑中毒等等问题,也让许多浏览者迟疑不前,而不会去点选你的 3D 产品网页,那麽你的辛苦也白费了,而所收到的效益更小,花费更大。
WireFusion 精彩部分:
– 无须浏览器插件观看作品
-一种综合性视觉化制作工具
– 短时间制作(简单易用)
– 支持 3D模型,尤其是VRML格式
– 支持 Macromedia reg; Flash (SWF) 动画
– 支持 MPEG Video and MP3 Audio
– Java l语言支持高级脚本
– JavaScript支持外部交流
– 3D API for Advanced 3D Programming
– 非常实用的2D 制作工具。
WireFusion® is a powerful technology that allows for quick creation of interactive 3D presentations for the internet. WireFusion is typically used by designers, programmers, architects and product companies, and mostly for internet marketing and e-commerce, creating 3D configurators, visualizing product design and architectural design. WireFusion presentations are also used for e-learning or computer based training (CBT), training sales forces, support teams and for customer support.
Workflow
Use your favorite 3D authoring tool, such as 3ds Max, Maya, Cinema 4D, modo, SketchUp, LightWave, Blender or any other 3D tool capable of exporting to X3D or VRML, to bring your 3D models and 3D worlds to life. Import your 3D content into WireFusion and have it published to the web. It’s as easy as 1-2-3.
With the visual interface you can easily add advanced functionality and interactivity to your presentations, even without any prior programming or scripting skills. You can also seamlessly integrate streaming video and audio. Simply put, WireFusion is for everyone, so start sharing your ideas!
Many large companies use WireFusion technology today to promote their products online or for computer based training. Examples are;
Sony, Motorola, Sony Ericsson, Philips, Siemens, Canon, Epson, Casio, Kenwood, Navman, Whirlpool, Mitsubishi, Fiat, Corvette, OMEGA, Swatch, NEC, AT T, Bang Olufsen, Vodafone, T-Mobile, NASA, US Army, US Coast Guard, Lockheed Martin, Raytheon, and many more.
Home Page – http://www.demicron.com/wirefusion/
News in WireFusion 5
At a first glance it seems that there are not many changes in WireFusion 5. However, there are dramatic changes under the hood. More than 50% of the WireFusion engine has been totally rewritten, and a major part of the 3D engine has also been rewritten. A lot of effort has been made to improve the visual quality, increase performance, to reduce memory usage and to prepare the engines for future features. Below is a list of the major news.
OpenGL
Presentations can optionally be published using OpenGL hardware acceleration, which gives higher frame rate and allows for high polygon models and larger scenes (width and height).
WireFusion SDK
A WireFusion SDK allows for third party development of WireFusion objects and for new WireFusion features.
WireFusion API
The engine API has been enhanced and has been opened up so that it can be accessed from the Java object and the new WireFusion SDK.
Enhanced Java object
The Java object can now optionally have a Target Area and can display graphics in it, and together with the SDK, it can be used for creating graphical objects.
3D Optimization with Simplygon
Extend WireFusion 5 with the State-of-the-Art polygon reduction and polygon repairing tool Simplygon.
Bump mapping
A technique to simulate more details in a 3D model by using a bluescale heightmap.
Glossiness mapping
A technique to achieve partial glossiness on a 3D model by using a bluescale map.
CPU Memory profiling
Support for memory and CPU profiling has been added, making it possible to quickly find bottlenecks in your presentations.
Improved performance
Enhanced calculation of what areas of the screen needing to be updated, resulting in better performance for many presentations. Better performance of objects using alpha channels.
Improved anti-aliasing
A new improved 3D edge anti-aliasing algorithm covers now also internal edges.
Improved memory handling
Pixels of images are shared between objects using the same image, resulting in lower memory usage. Improved memory management of textures.
3D Measurement
Measure point-to-point distances on 3D models.
3D Grouping
Grouping of 3D objects makes it possible to change settings on multiple objects with only one connection, instead of making individual connections to each object.
Renaming and Removing
Removing of 3D objects, and renaming of objects, cameras, lights and animations can now be done directly from the 3DScene dialog.
Pause and Resume 3D
Possibility to pause and resume a running 3D scene using in-ports.
Show background
Possibility to display scene background graphics in the 3DScene preview makes it easier to arrange 3D compositions.
Cleaner projects
Using fewer objects and wires now makes projects cleaner and easier to read and understand. It is now possible to bundle multiple wires between two objects into one single wire, and parameter values such as Numbers, Colors, Boolean etc can now be sent directly within wires, reducing the need of Data objects in the projects. The Folder View is also cleaner and easier to navigate as only Folder and Scene objects can now work as container objects.
Improved grouping
Objects placed in a Scene object will now be applied directly to the parent Scene. This results in much better performance and with the possibility to have a transparent background .
Publish as Java Web Start
Presentations can be published as Java Web Start Applications, using adjustable memory limit.
New Widgets
About twenty new widget objects have been added to the Widget category.
Replaceable Alpha Channels
Objects with Alpha Channels, such as e.g. Image, are now set using in-ports, making them replaceable during presentation runtime.
Transparent animations
Animation image sequences, published as PNG images, can now optionally be transparent.
Improved mouse handling
Right mouse button and the Scroll Wheel are supported. Mouse event are now only absorbed by objects listening for mouse events, even in Scenes used within other graphical objects. For example, if you click a Button in a Scene used as a 3D texture, the button will be pressed. Any mouse events occurring outside of the button will be absorbed by the 3D Scene instead, and used for rotating the 3D object for example.
Improved transparency
Multiple transparent 3D layers are better handled.
Improved Contour and Wireframe
Improved filled Wireframe and Contour rendering. Added interactivity on filled Wireframe and Contour rendered models. Touchsensors now work with Wireframe and Contour rendered models.
The following hardware and software are required to author WireFusion presentations.
• Intel® Pentium® IV or AMD Athlon® XP (or higher processor)
• Microsoft Windows® 2000/XP/Vista/7
• Hardware-accelerated OpenGL 1.5 (or higher) (*)
• 512 MB of available RAM (or more)
• 200 MB available hard-disk space
• 1024×768 resolution (or higher)
• DVD-ROM drive
• Internet connection required for product activation
(*) Only required when presentations are published with OpenGL acceleration.
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