ZBrush基础教程II (Get into ZBrush 3.1 Total ZBrush Volume 2)[光盘镜像]
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- 24 10 月, 2022
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英文名: Get into ZBrush 3.1 Total ZBrush Volume 2
资源格式: 光盘镜像
发行时间: 2007年
简介:
这个Get Into ZBrush教材首先带领大家参观ZBrush的工作界面和解释各种工具的使用。
接着教你运用ZSpheres来进行制作High Polygon的模型,用Native mapping模式来做纹理,
最后进行灯光和渲染的处理。
这个教材目标是让新认识ZBrush的人或艺术家简单的了解一下ZBrush。
Zbrush是传统和创新工具的完美组合,让您创造复杂、高品质的图形,快速有效地表达自我,这些功能曾经在《指环王3:国王归来》这部影片的数字建模方面被广泛运用。它能给於您即时反应,即时绘制您的图像,它也非常适合於情节串联图板和概念化设计,功能足於将您的作品打造完美。直观、易於使用和功能强大,Zbrush将激发您创造多面的、震撼人心的图像,不管您是个新手,还是位专业人士。Zbrush独特的2D和3D功能的组合将产生动人的效果,不需要您经过痛苦的漫长学习。
Picking up where Volume I left off, this title from KURV studios is a little more than 6 hours of comprehensive training from skilled artist, Wayne Robson. This video is a project based training video showing you how to create the cover image, Oranguman. Oranguman is Wayne’s character imagining if the Orangutan species evolved into a human type species.
This video starts off showing you some tips on modeling and some time saving interface customizations. Wayne then moved on into the modeling sections where he goes from a basic ZSphere character to showing you how to create fine details included details in HD. Wayne then shows you how to texture the character in three separate detailed sections. We have setup this DVD so that you can pick and choose the areas you want to learn. maybe you are already familiar with texturing, but want comprehensive information on HD detailing your model in ZBrush 3.1, simply open that chapter. But don’t dismiss the posing chapter as we learned a few time saving nuggets in that area ourselves. This video is more than 6 hours of training.
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上一篇: ZBrush角色设计教程 (Gnomon 3D Character Design Volume 1 )[RMVB]
下一篇: Gnomon WorkShop – ZSpheres 2 Learning Series – ZBrush 3.5
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